Minecraft/ Terraria 8-bit

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pushka
Posts: 4
Joined: Fri 30 Aug 2019 07:11

Minecraft/ Terraria 8-bit

Post by pushka »

I love Minecraft,
I wonder if a 2d side scroll 8 bit procedurally generated open sandbox would be possible ~~ hmhmhmmhmhmh
Image   My Retrostone2 Customisations -> https://pushka.com/rs2-info
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Admin
Administrateur du site
Posts: 505
Joined: Sat 10 Dec 2016 13:12

Re: Minecraft/ Terraria 8-bit

Post by Admin »

Does terraria have a linux version? Sounds like retrostones are sufficiently powerfull to run it.
Even Minecraft too. It probably has a linxu version too.
Only question is how to map the buttons. It's probably possible.
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pushka
Posts: 4
Joined: Fri 30 Aug 2019 07:11

Re: Minecraft/ Terraria 8-bit

Post by pushka »

I don't think actual minecraft/terraria would work - terraria uses a mouse to point to things,
minecraft uses a lot of resources, even if it looks low quality (it loads 100% dynamic and ready to expload every single block from bedrock to sky at all times, as far as you can see - it's not super optimised as is)

terraria:
Processor: 1.6 Ghz
Memory: 512MB
Hard Disk Space: 200MB
Video Card: 128mb Video Memory, capable of Shader Model 1.1
DirectX®: 9.0c or Greater
Image   My Retrostone2 Customisations -> https://pushka.com/rs2-info
denisse
Posts: 1
Joined: Tue 13 Jul 2021 12:18

Re: Minecraft/ Terraria 8-bit

Post by denisse »

I don't think real minecraft/terraria would work - terraria utilizes a mouse to highlight things,

minecraft utilizes a ton of assets, regardless of whether it looks inferior quality click here to read (it loads 100% dynamic and prepared to expload each and every square from bedrock to sky consistently, as should be obvious - it's not super enhanced GetForFashion has announced with no guarantees
CameronCarrilloOwiL
Posts: 1
Joined: Mon 11 Oct 2021 09:49

Re: Minecraft/ Terraria 8-bit

Post by CameronCarrilloOwiL »

I started playing minecraft after updating related graphics.
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