I do have a question related to Pierre's post on his kickstart page regarding using the battery indicator button as a controller button on the new 1.2 pcb.
Is there anything I need to configure to get this reading as a controller input? It doesn't work in 'configure input' in emulationstation, so do I need to configure it elsewhere? Maybe the gpio has to be set in boot config, but I'm not too sure what I'm doing there if I'm honest, can anyone assist with that? Ideally I want to make it my 'hotkey enable' button.Battery button is no longer a battey indicator button, it is now the GPIO 17 that was not used so far (it's from one of the audio pogo pins pair) So now this button will connect GPIO 17 to ground. So you can use it for different purpose such as : add a controller button if you need one more, make a soft shutdown button (?).
Many thanks.
 
						

 
  I have configured retrogame to map GPIO 17 to keypress ESC and I can see when I launch a retroarch game, the GPIO 'controller' flashes up as 'not configured'. So this is indeed working as expected. EmulationStation also sees two gamepads if I go to 'configure input'. I cannot configure the GPIO button here as it is mapped to ESC.
  I have configured retrogame to map GPIO 17 to keypress ESC and I can see when I launch a retroarch game, the GPIO 'controller' flashes up as 'not configured'. So this is indeed working as expected. EmulationStation also sees two gamepads if I go to 'configure input'. I cannot configure the GPIO button here as it is mapped to ESC.